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This is where I will be posting progress on my final project in the Digital Media course at NAIT in Canada. For my project I am creating 3 characters, one female, one male, and one robot, as well as creating an enviroment to go along with them.
After modeling and rigging all characters I will be animating them as well in the like of a game cinematic. If time permits I will be implementing the assets into Unreal Tournament to create a short demo.
CPs: 501 | Posts: 65
Modeling, Texturing
Anim8or
Windows Vista
Looks like a good start. Will you be texturing these assets or leaving them plain?
CPs: 848 | Posts: 55
Modelling, Animation, rigging
Maya
OSX
thanks and yes, I am modeling them fully first then texturing them. Should be done the male in a day or so and I'll post it then.
CPs: 972 | Posts: 127
Everything
3D Studio Max
Windows XP/2000
Definitely looks good. My only criticism at the moment is that the breasts don't seem to fall naturally for some reason. Perhaps they should be weighted down a bit more?
CPs: 848 | Posts: 55
Modelling, Animation, rigging
Maya
OSX
hmm good point, I will adjust them
CPs: 632 | Posts: 80
Modelling, Sketching/Painting, Visual FX
Blender
Windows Seven
What if the breats are plastic? :p
CPs: 972 | Posts: 127
Everything
3D Studio Max
Windows XP/2000
Ha the beauty of modern day plastic surgery!
The room seems to be shaping up nicely. I would advise the couch cushions be pushed a little closer together, they look like you might sink in-between the cracks!
Keep it coming!
CPs: 972 | Posts: 127
Everything
3D Studio Max
Windows XP/2000
Nicely done on the most recent image. I assume you added the detail in Zbrush or Mudbox, is that image the lower poly model with normals?
My only crit currently would be that the body/jeans meet too subtly for my liking. If you could make them sharper that would be nice.
CPs: 848 | Posts: 55
Modelling, Animation, rigging
Maya
OSX
Thanks! added in zbrush and the render is of the low poly model in maya with the normals.
Didnt make the jeans more detached cuz the shirt will cover it up
CPs: 972 | Posts: 127
Everything
3D Studio Max
Windows XP/2000
Good stuff and thanks for the knowledge. Could you give us a shot of the highpoly in Zbrush or of the normals? Just interested
CPs: 848 | Posts: 55
Modelling, Animation, rigging
Maya
OSX
better yet I have a short video of a blendshape test for facial animation I tested today making me say 'I love elephant shoes'..timing is still a bit off but its only practice
http://www.youtube.com/watch?v=pUGEja1F8A0
CPs: 972 | Posts: 127
Everything
3D Studio Max
Windows XP/2000
Great stuff mate. It's hard to tell much about the blendshapes just because we have no audio, but I'll trust what you've done ;)
As for the rigging it looks nice! It looks like you might have some IK chains? A fun vid to see would be a quick youtube video showing off the rig if at all possible! Great stuff though, you're doing well.
CPs: 848 | Posts: 55
Modelling, Animation, rigging
Maya
OSX
http://www.facebook.com/home.php#!/video/video.php?v=343291922025
This is a video on my facebook page of my walk cycle so far with the male character
CPs: 848 | Posts: 55
Modelling, Animation, rigging
Maya
OSX
today i got bored and tired of animating the main project and decided to take a break and make a short animation of the robot character hoppin off a building.
http://www.youtube.com/watch?v=kYtoJsBrWjc